Gloster Cathedral

This project was to create a low poly (Limited Detail), model of Gloster Cathedral that could build over time for an Augmented reality App. It was particularly challenging to keep the poly count low, also the textures limited to just 2 x @ 256. So my original plan to paint the texture as I normally would have to change to a more procedural tiling technique.

Production Images

England United Kingdom

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Copyright David Penfound Artworks Ltd 2020.

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